Tk must be installed too, but usually it's part of the standard python install You need to install following packages to run the code: numpy, ctypes, pyopengltk I included the full source code, so you can build it yourself or run it in your python environment of your choice. " "C:/Users/./Desktop/BspEntityEdit/main.py" " -add-data "C:/Users/./Desktop/BspEntityEdit/ogl_objects.py. " -add-data "C:/Users/./Desktop/BspEntityEdit/ogl_frame.py. " -add-data "C:/Users/./Desktop/BspEntityEdit/ogl_fbo.py. " -add-data "C:/Users/./Desktop/BspEntityEdit/help_menu.py. " -add-data "C:/Users/./Desktop/BspEntityEdit/format_menu.py. " -add-data "C:/Users/./Desktop/BspEntityEdit/file_menu.py. Pyinstaller -noconfirm -onefile -windowed -name "BSP Entity Edit" -add-data "C:/Users/./Desktop/BspEntityEdit/pyidtech3lib pyidtech3lib/" -hidden-import "numpy" -hidden-import "ctypes" -hidden-import "pyopengltk" -add-data "C:/Users/./Desktop/BspEntityEdit/edit_menu.py. It's build via pyinstaller with following command: Mouse Scrolling - Move camera forwards or backwards The preview is updated when you click the button under the viewport.Ĭredits: illwieckz for some lines of code, Jon Wright for pyopengltk, Insidious for his simple text editor tutorial It can render opened bsp files with vertex colors, you can pick entities in the render with a simple click, you can edit the entity string, you can save the bsp file afterwards or choose to save as. Description: This is an id tech 3 bsp entity editor.
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